Author Archives: jedypod

Simulating Physically Accurate Depth of Field in Nuke

Depth of field is a hugely important part of simulating photoreal imagery. Focal length and bokeh and film back size greatly affect the look of a photograph. I recently uploaded a couple of Nuke tools that I created in my spare time to visualize and simulate physically accurate depth of field. OpticalZDefocus: A ZDefocus replacement […]

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PostageStamp Tools

I sometimes like to use PostageStamp nodes in my Nuke scripts when I need to connect one place in my script to another place that is far away. PostageStamp nodes with hidden inputs function as a visual marker for what the thing is that is being “imported” from another place in the script. There are […]

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Tracker Link Tools

Nuke Tracker Link Tools – Code About: It is often the case that you need link things to a Tracker node. It could be a Roto, RotoPaint, or SplineWarp layer that has linked transforms, or a Tracker node that links its transforms to a parent tracker. Tracker Link Tools is a script to do these […]

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Bake Roto

Bake Roto Nuke Script – Code About: Bake Roto is a python script that will bake an arbitrary control vertex on a Nuke Rotopaint shape or stroke into position data. This is inspired by Magno Borgo‘s BakeRotoShapesToTrackers script. Baking is nearly instantaneous, and takes into account transforms for shapes parented under layers that have animations […]

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Distort Tracks

Distort Tracks Nuke Gizmo – Code About: This gizmo reformats and/or distorts tracking data based on a uv distortion map input. When you are working with CG elements in your comp that are undistorted and padded resolution, sometimes it is useful to reconcile tracking data from a 3d position through a camera into screen space. […]

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Nuke Screen Replacement Tutorial

This is a set of rather lengthy video tutorials about the process of using Nuke compositing to replace the content of a cell-phone screen. I have been doing a rather huge quantity of screen replacements at work, and thought it would be useful to share the overall process, some tips, and common pitfalls to avoid. […]

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Bloodhail Timelapse

I am not dead, just sleeping. Here is a dream I made: Have a Nice Life – Bloodhail from Jed Smith on Vimeo.

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Nuke VFX Cleanup Tutorials

NOTE: 2012-09-16 This post is really really old, and I have learned a lot about compositing since this was made. If I were to create this tutorial now, I would do a lot of things differently. I probably should re-do these, or make a new tutorial on related subject matter. I highly recommend that you […]

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Tips on Timelapse

A collection of timelapses shot over the last year by myself, using my modest photographic equipment: a Canon 350d (Rebel XT), a Canon EF 35-105mm f/3.5-5.6 zoom lens, and a Sigma EF-S 10-20mm f/4.5-5.6 zoom lens. Most were shot in Raw, and especially the cloud sequences have extensive post color correction. Download 720p Version Watch […]

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I Leapt from my Room

Here is a soundtrack for your ears of wind and rain. Lepawindarain by jedypod Yesterday eve, I sprang forth from the pages of the Art and Science of Digital Compositing, and spied beams of sun setting through the crack above the blankets shielding me from the outside, through the pain of glass. Gripped by sudden […]

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