Droplet Sunrise Explosion

Due to the inevitable migration of my sleep schedule during times without large quantities of obligation, I happened to be awake at about 7am one morning. I felt like going for a walk, for it had just stopped raining. The rain was the first in a couple of months. The sun was just rising behind some clouds, and the light looked quite pleasant. Armed with my Chinese macro extension tube, I took pictures of leaves and water droplets, and other inane subject matter. Brilliant.

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2008 Tacoma Fireworks

I had the good fortune to have the best 4th of July evar. I always wondered what was missing from my 4th of July celebration experience, and it turned out the answer was . . . very large explosives. By a stroke of luck I was able to help set up the 2008 fireworks finale portion of the Freedom Fair show in Tacoma, mentioned here.

The hardest part of the job was the setup, which took two days. We were working on a barge just near Glacier Northwest Concrete in Tacoma. Pyrotechnics work is not as glamorous as it might seem, it consisting mostly of shoveling sand, stringing squib wire, and loading mortars in tubes in the right order. I had altogether too much fun doing even this, however.
And, some photographic evidence of the fireworks show itself. Officially, I got to wear a fireman’s suite and be on “fire duty,” which was supposed to consist of running around with a fire extinguisher and putting out flames that might threaten fuses that might launch the wrong shells at the wrong time, however, because 3 other people were already doing that, I ran around with cameras instead.

Also, if you are into pictures of me, and captions, check out Dave Cramton’s pictures.

Doing work with fellow film geeks, of course we ended up making a video glorifying the 10″ fireworks shell, creating a somewhat silly loading tube ceremony. This ended up being an intro to the other footage of the fireworks show, and the aftermath, that I shot.


2008 Tacoma Fireworks from badur on Vimeo.

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Paul Graham’s Disagreement Hierarchy

[ via Accelerating Future ]

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Lethe – Section 1 Draft

Lethe was originally intended to be the first section of a larger project about the growth and perceptual evolution of an artificial intelligence. Unfortunately my time in SOS: Media ran out, due to The  Trouble With Unicorns and my insanity of time overcommitment. Having spent a great deal of time on conceptualization and preproduction for this project, I intend to finish it when time allows. This short and incomplete segment is all that currently exists.


Download Lethe (33.5MiB).

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Destroy

An old structuralist work mutilated by the digital age.


Download MP4

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Suzie Templeton

Suzie Templeton is the brilliant and amazing animator responsible for the animation Dog, which I previously mentioned. Recently, while revamping my old posts to get videos that were embedded in them working with my newly redesigned theme and newly added implementation of the JW FLV PLayer ( which now, thanks to Flash 9, can play back MPEG4-AVC mp4 video files ), I came across some new work by this animator, whose work I absolutely adore.Her new 30 minute work, Peter and the Wolf, has magically been uploaded to the common viewing ground of Youtube, although it is also available for sale. It is about 30 minutes long and has been uploaded in 3 parts, which I will embed here.

[edit - 2009-01-31: youtube embeds of Peter and the Wolf Removed, due to them no longer existing on YouTube]

By some strange circumstance, I also came across the short film Sweet Salt by Katerina Athanasopoulou, which Suzie Templeton did set design on. It was constructed primarily in After Effects, and the screenshots of it look relatively amazing. ( also available on google photos ).

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Tír na nÓg

Tír na nÓg: The Land of Eternal Youth or the Land of the Ever-YoungNote: In order to play this, you may need to update to Flash Player 9, which supports h.264/aac muxed in the popular mpeg4 container format. 

Realized by Fursy Teyssier at the Emile Cohl school. ( via dekku.blogspot.com )While I’m at it…

Father and Daughter by Michael Dudok De Wit.

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HV20 Workflow, Processing, and Image Quality

In a previous post, I briefly discussed some of the specific concerns of working with footage from the Canon HV20. In this post, I will talk about these things in a little more depth, and with some example pictures to more fully demonstrate what I’m talking about.

Here is a full resolution frame-capture of a video stream shot with the HV20 (the image is a link to the full resolution image). All of the images posted here are compressed with jpeg 80% quality, and should have most of their original attributes preserved. Note that the pulldown has been removed with After Effects, and that this was originally a frame comprised of two interlaced fields. Note that this picture is HUGE (1920×1080), so if you have a regular sized monitor, expect to scroll around to look at it completely.
HV20 Screen Capture - Original

If you look closely at the image, you can discern fragments of interlacing artifacts left behind from the pulldown removal. This happens because the mpeg2 compression of the interlaced image results in fields that are imperfect with macroblocks and other imperfections. This confuses After Effects’ algorithms, leaving behind chunks of image that still have interlaced areas. Effectively this just looks like bits of the image have weird blocks of ‘liney’ areas. Below is a 4:1 crop of the above original frame, doubled in size.

HV20 Screen Capture - 4:1 Crop, Original

You can notice these artifacts on the edge of the finger. In After Effects, there are plugins to process a frame to remove interlacing artifacts. With one of those applied, the image looks a little cleaner.
HV20 Screen Capture - 4:1 Crop, Deinterlaced

There are still noticeable artifacts from the mpeg2 compression. You can make out macroblocking and chroma abnormalities on the thumb and surrounding areas. If you were to look at the individual color channels, this would be more noticeable. Usually the compression artifacts are worse in the blue channel. There is a plugin that comes with the Magic Bullet Suite called the “Deartifactor” that takes a whack at removing compression artifacts such at as these.

Deartifacted:
HV20 Screen Capture - 4:1 Crop, Deinterlaced, with Deartifactor Applied

Non-Deartifacted – Blue Channel Only:
HV20 Screen Capture - 4:1 Crop, Deinterlaced - Blue Channel Only

Deartifacted – Blue Channel Only:
HV20 Screen Capture - 4:1 Crop, Deinterlaced, Deartifacted - Blue Channel Only

Sometimes it is hard to see what the deartifactor is doing in areas of detail. Here is another comparison in another less detailed area of the image.

Non-Deartifacted – Blue Channel Only:
HV20 Screen Capture - 4:1 Crop of Different Area, Deinterlaced - Blue Channel Only

Deartifacted – Blue Channel Only:
V20 Screen Capture - 4:1 Crop of Different Area, Deinterlaced, Deartifacted - Blue Channel Only

There is also a filter in After Effects called Remove Grain that was once sold as Grain Surgery by Visual Infinity, but is now included for free with After Effects. This plugin is quite amazingly good at removing grain while preserving detail in the image. While the compression artifacting is not quite grain, it does do a fair amount to improve the apparent image clarity, and while it does soften the image some, it can be adjusted for good results.

Remove Grain filter applied:
HV20 Screen Capture - 4:1 Crop, Deinterlaced, Deartifacted, Remove Grain - Blue Channel Only

Here is the final processed image, in full resolution.
HV20 Screen Capture - Processed Image

Most likely the effective qualitative differences in the image when viewed full-resolution are relatively minor. However, when you get into things like doing dramatic color correction or other processing, or attempting to extract a matte from an image using color keying, it is absolutely essential to have the best quality image that you can to work with. Of course it is not really a great idea to try to use HDV for something requiring excellent chroma key matte extraction, but for 800 dollars, this camera produces some amazing images, and you would be hard pressed to find a better solution for less than several thousand. There is also the possibility of capturing 4:2:2 uncompressed video before the MPEG2 compression stage from the HDMI output of this camera, if you have a Black Magic Intensity card, or an equivalent HDMI capture device, which could theoretically be plugged into a laptop. There has been some experimentation in this area, but little noticeable benefit is likely to be achieved.

As free alternatives for the post-processing of HDV, there is a plethora of possibility with AviSynth and various other freeware windows applications. There is quite a bit of activity around the area of using AviSynth for post-processing of HV20 footage.
The Farnsworth plus Sillyman Process
Automated 24p pulldown workflow using DGIndex and VirtualDubMod
Morgan MJPEG2000 as an alternative HD Intermediate Codec
AVISynth and VDub Templates / Code

To end this post, here are some other full-frame image-captures from the HV20, with no processing applied to them other than pulldown removal and deinterlacing.

An indoor image recorded in low light, showing the characteristic of the camera in high-gain mode, which can be avoided if operated properly.
HV20 Screen Capture - Interior, Night

An outdoor image from the camera on a relatively bright day.
HV20 Screen Capture - Field, Daytime

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Summertime

This blog has not received too much in the way of activity updates in the life of Jed. Accordingly, here is one on the subject of summertime.

This summer was exceedingly much more busy than last summer, during which time I was unemployed and did not accomplish a great deal. This summer, I was fortunate enough to acquire workstudy, and because of that I was able to get a job working for the Electronic Media department of Evergreen. This job paid $10.78 per hour, and was for 40 hours per week. I was able to do a great deal of fun and interesting tasks, including learning intermediate functionality of Autodesk Maya 8.5, creating some enticing motion graphics in After Effects for a corporate video and some other projects, teaching a workshop on basic audio sweetening for a radio show, assisting with workshops on how to use Digital Performer and giving audio technology students proficiencies in the music technology studios, editing some exciting lectures and other events, and also doing some advanced maintenance work on the advanced music technology studio which involved rewiring the studio for installation of a 5.1 surround receiver system.

Also during the summer, I did some various work for Inventive Pictures, doing freelance grip and camera operator work. If intrigued to see visual documentation of this, look at the pictures for Pool Whore, a short shot in 720p HD about a monetarily poor girl who wants to swim in her rich neighbor’s pool.

Also this summer, I was able to go on a few adventures during spare moments. To get a feeling for what these might have been, look at the photographic documentation of them as well.

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SOS: Media – Week 10

For the last 7 days, I have been working pretty constantly on the Trouble With Unicorns. On Thursday of last week, we shot the Meadow pixilation sequence, and on Monday, we shot more stills of our actor who plays Morgan, whose name is Venu Mattraw, walking through forest. We also shot the pixilation scene that ends the movie, and then drove that night up to Tacoma just in time to shoot some pixilation in the docks industrial area during Magic Hour (more like Magic 25 minutes). Having started on this endeavor at about 10am, and getting back at about 11am, I then proceeded to work all night doing fine-cut edits on the assembly edit of the movie that we had previously finished, and also to work more on the Dan rotoscope special effects scene, match-moving the horn to the movement of his head, and also working on the matchmoving composite of the infomercial scenes in Morgan’s bedroom. Then after a long day of Critiques, I went to Peter Randlette’s house for the final critique of the previous week’s Hybrid Music performance. This constituted a full challenge to my abilities of waging the sleep battle. Then I came home and crashed for about 14 hours. That Wednesday afternoon, I worked with my brother on attempting to understand the functioning of a 555 timer IC and attempting to decipher the arcane functionality of that infamous device, the transistor. This learning was for a definite purpose however, as I was attempting to build an Intervalometer to accomplish Time-Lapse photography with my Canon 350d.On Thursday I wrote my Evaluation for Hybrid Music, and had my evaluation conference. Directly after that I rushed home and started transforming the prototype of the intervalometer device into a physical functioning device: from breadboard to paper-circuit. During this process, Morgan, who had come to my house that morning to borrow the Unicorns drive (which is the main portable hard drive used by us to store media and project files for the unicorns project, and is manufactured by Lacie), in order to start in on some editing while I was busy with New Media duties, contacted me by instant message. I quickly learned that he had plugged the Unicorns drive in, and smoke had come out of it and the smell of burning had permeated the room. Fearing the worst, we put off troubleshooting this catastrophe until…

I managed to finish my Intervalometer to a point of functionality before the New Media class started at 6:00pm, when I had to present it as my final project. Delicious timing. After feeling exceedingly bad about how little time I was having to work on my job of Program Aide, I came home from class and Morgan and Brad and I got together in my room and took the 3.5″ IDE Hitachi T7K500 320GiB out of the extremely unfriendly user serviceable cage. Sure enough, a large spot on the circuit board of the cage in the power-supply area was blackened, and it smelled like burnt electronics. Still optimistic about the state of the hard drive, we pulled it out and plugged it into another known working USB-IDE cage. We turned it on, and it started to smoke and burn also, without spinning up.

So there is currently about 2 days of my work on the SFX Dan scene locked up on that drive, and a good 10 hours of editing lost, as well as various unique audio files and sound design projects and written documents related to the project. Of course there are backups, but they are from Sunday night.

There is still hope however. The drive is dead only because of the logic board. An order from Newegg.com is currently shipped by 2-day express with the exact same hard drive, and our plan is to switch the logic boards, because we know that the motors inside of the fallen drive are not damaged, and likely the heads are not damaged either. We will continue to polish edit individual scenes, and we will sync them when the fallen drive is resurrected from its ashes and capacitor goo.

Today (Friday 06-08), we got a nice studio mic and went into COM 346 and re-recorded all of the scratch track narration with Morgan, and then a little later, Recorded ADR with Sumner and Venu, to recover dialog on some of the scenes with the more awful sound work. This went well and I am hopeful for the fate of (at least) the intelligibility of the sound. Brad and Morgan revised the narration a lot last night also, and the changes are an improvement. The Narration is no longer going to be limited to the dream sequences.

So that’s where this project is. Over the next remaining days we are going to get as much done as possible, and make it as polished as possible, and will find out how good it ends up being.

PS: Here’s my Blurb for Lethe:
In Greek mythology, Lethe is a river of Hades that souls were made to drink from before being reincarnated, causing complete forgetfulness and oblivion. Lethe is section 01 of a larger project representing through audiovisual experience the perceptual and cognitive evolution of an Artificial Intelligence from genesis to self-awareness.

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