Tag Archives: Transference Simulation

Sneak Preview

Here is a short entry for a change. I just did another test key of Lumbar Laura dancing. I was worried about how well her hair would key, because even though I wetted it down with water to reduce the amount of stray hairs flying about, it was still not a solid object. Fortunately, it [...]
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Keying Experimentation

Tonight I performed an experiment with chroma keying the circuit board footage as a test to see how much of an arduous process I am in for over the rest of my post production. This is a still from my footage: As you can see, the chroma screens are underexposed, as are the subjects, and [...]
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More Animation, and Plans of Domination

Last night (Mon. 04-10), I did another healthy 8 hours of animation, and captured some interesting things, which you can see below. If, after seeing all of the animation I have completed, you are wondering what the hell I’m doing, and how I’m going to combine it into a form that means something, I’m worried [...]
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Informational Videos + Thematic Thoughts + Instructions to Use OurMedia Instead of GoogleVideo/YouTube

This post contains all of the animations I have completed so far, including the 1020 frames I captured last night during a rather fantabulous 10 hour shift. probably 1/5 of these frames were taken rapidly, just to capture movement, and aren’t of the greatest quality, as you will see in the Lumbar Laura clip. I [...]
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Animation: Subject-Object Prosthesis

During Tue 04-04 and Wed. 04-05, I performed animation. On my media request form, I only put down 8 hours per week, not quite realizing just how little time this was. Running full-force into the brunt of time-shortage, I adopted the following strategy: work at night. I reserved two 4 hour blocks of time from [...]
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Power Transformer Destruction

Awhile back, I raided the Metal Dumpster in front of A-dorm for interesting metal and electronic parts. I found a microwave inside of which something charred had exploded, so I smashed it apart and took some various wire and circuit boards. I noticed that the power transformer had a wire coil in it that was [...]
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A Quick Word on Progress

Over the last couple of days, I have been obsessively occupying my time primarily with learning audio software. I now have a pretty good handle on Live and how to interface it with Reason and Audition (or Acid), a basic understanding of a couple trackers, (boy is midi a pretty simple way of going about [...]
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Chiptunes

If you have have watched the Bleary Polka, then know, you have heard a chiptune. Following is a smattering of textual quotes from the Wikipedia article on Chiptunes: Chiptune, or chip music is music written in sound formats where all the sounds are synthesized in realtime by a computer or video game console sound chip, [...]
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Frame Interpolation as an Aide for Object Animation

Recently I have been continuing to experiment with the frame interpolation and warping capabilities of Reelsmart Twixtor and the TimeWarp and Optical Flow plugin for After Effects 7.0, in order to create smoother motion for 3d animation. Frame interpolation refers to the process of creating new frames by analyzing existing frames. This is usually necessary [...]
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An update

Animation Tests: Wednesday, 2006-03-22, I got my proficiency for the 3d animation labs. On the morn of Thursday, I frantically attempted to convert Barbie dolls into functioning armatures using steel wire and stage blood. The results are somewhat cybernetic, and interesting looking. On the evening of Thursday, Brad Hutchinson showed me the ropes by helping [...]
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